#include <bits/stdc++.h>
using namespace std;
#define int long long
const int N = 1e5 + 10;
double a[N];
struct Node
{
double sum, sum2;
int sz;
double tag;
} tr[N << 2];
#define lson (rt << 1)
#define rson (rt << 1 | 1)
#define mid (l + r) / 2
void push_up(Node &a, Node b, Node c)
{
a.sum = b.sum + c.sum;
a.sum2 = b.sum2 + c.sum2;
}
void build(int rt, int l, int r)
{
tr[rt] = {0, 0, r - l + 1, 0};
if (l == r) return tr[rt] = {a[l], a[l] * a[l], 1, 0}, void();
build(lson, l, mid);
build(rson, mid + 1, r);
push_up(tr[rt], tr[lson], tr[rson]);
}
void push_down(int rt)
{
double &u = tr[rt].tag;
if (u)
{
tr[lson].sum2 += tr[lson].sum * 2 * u + tr[lson].sz * u * u;
tr[rson].sum2 += tr[rson].sum * 2 * u + tr[rson].sz * u * u;
tr[lson].sum += tr[lson].sz * u;
tr[rson].sum += tr[rson].sz * u;
tr[lson].tag += u;
tr[rson].tag += u;
u = 0;
}
}
void update(int rt, int l, int r, int sp, int ep, int v)
{
if (sp <= l && r <= ep)
{
tr[rt].sum2 += tr[rt].sum * 2 * v + tr[rt].sz * v * v;
tr[rt].sum += tr[rt].sz * v;
tr[rt].tag += v;
return;
}
push_down(rt);
if (sp <= mid) update(lson, l, mid, sp, ep, v);
if (ep > mid) update(rson, mid + 1, r, sp, ep, v);
push_up(tr[rt], tr[lson], tr[rson]);
}
Node query(int rt, int l, int r, int sp, int ep)
{
if (sp <= l && r <= ep) return tr[rt];
Node res = {0, 0, 0};
push_down(rt);
if (sp <= mid) res = query(lson, l, mid, sp, ep);
if (ep > mid) push_up(res, res, query(rson, mid + 1, r, sp, ep));
return res;
}
int n, m;
signed main()
{
scanf("%lld%lld", &n, &m);
for (int i = 1; i <= n; i++) scanf("%lf", &a[i]);
build(1, 1, n);
while (m--)
{
int op, l, r;
scanf("%lld%lld%lld", &op, &l, &r);
if (op == 1)
{
double k;
scanf("%lf", &k);
update(1, 1, n, l, r, k);
}
else if (op == 2)
{
double d = query(1, 1, n, l, r).sum;
double x = (1.0 * d) / (r - l + 1);
printf("%.4lf\n", x);
}
else
{
Node t = query(1, 1, n, l, r);
double a = t.sum2 / (1.0 * (r - l + 1)), b = t.sum / (1.0 * (r - l + 1));
double res = a - b * b;
printf("%.4lf\n", res);
}
}
return 0;
}