#include<bits/stdc++.h>
using namespace std;
int main(){
int a[10];
cin>>a[1]>>a[2]>>a[3];
sort(a+1,a+3+1);
if(a[1]+a[2]<=a[3]){
cout<<"Not triangle";
return 0;
}
if(a[1]==a[2]&&a[2]==a[3]&&a[1]==a[3]){
cout<<"Acute triangle"<<endl;
cout<<"Equilateral triangle"<<endl;
cout<<"Isosceles triangle"<<endl;
return 0;
}
if(a[1]==a[2]||a[2]==a[3]||a[3]==a[1]){
cout<<"Isosceles triangle"<<endl;
}
if(a[1]*a[1]+a[2]*a[2]==a[3]*a[3]){
cout<<"Right triangle"<<endl;
return 0;
}else if(a[1]*a[1]+a[2]*a[2]<a[3]*a[3]){
cout<<"Acute triangle"<<endl;
return 0;
}else if(a[1]*a[1]+a[2]*a[2]>a[3]*a[3]){
cout<<"Obtuse triangle"<<endl;
return 0;
}
return 0;
}