#include <stdio.h>
int main()
{
int a,b,c,t;
scanf("%d%d%d",&a,&b,&c);
if(a>b)
{
t=a;
a=b;
b=t;
}
if(a>c)
{
t=a;
a=c;
c=t;
}
if(b>c)
{
t=c;
c=b;
b=t;
}
if((a+b<=c)||(c-a>=b))
printf("Not triangle\n");
else
{
if(a*a+b*b==c*c)
printf("Right triangle\n");
else
{
if((b*b+c*c>a*a)&&(b*b+c*c-a*a-2*b*c<0))
printf("Acute triangle\n");
}
if((a*a+b*b<c*c)&&(a*a+b*b-c*c+2*a*b>0))
printf("Obtuse triangle\n");
if((a==b)||(a==c)||(b==c))
printf("Isosceles triangle\n");
if((a==b)&&(a==c)&&(b==c))
printf("Equilateral triangle");
}
return 0;
}