#include <bits/stdc++.h>
using namespace std;
#define ll long long
#define MAXN 1000005
#define Inf 1000000000000000000ll
ll w[MAXN * 4], a[MAXN], lzy_add[MAXN * 4], lzy_set[MAXN * 4];
int n, q;
bool InRange(int L, int R, int l, int r)
{
return (L >= l) && (R <= r);
}
bool OutofRange(int L, int R, int l, int r)
{
return (L > r) | (R < l);
}
void pushup(int u)
{
w[u] = max(w[u * 2], w[u * 2 + 1]);
}
void build(int u, int L, int R)
{
lzy_set[u] = Inf;
if (L == R)
{
w[u] = a[L];
}
else
{
int M = (L + R) / 2;
build(u * 2, L, M);
build(u * 2 + 1, M + 1, R);
pushup(u);
}
}
void maketag(int u, ll x, int type)
{
if (type == 1)
{
lzy_add[u] = 0;
lzy_set[u] = x;
w[x] = x;
}
else
{
if (lzy_set[u] == Inf)
{
lzy_add[u] += x;
}
else
{
lzy_set[u] += x;
w[u] += x;
}
}
}
void pushdown(int u)
{
if (lzy_set[u] == Inf)
{
maketag(u * 2, lzy_add[u], 2);
maketag(u * 2 + 1, lzy_add[u], 2);
lzy_add[u] = 0;
}
else
{
maketag(u * 2, lzy_set[u], 1);
maketag(u * 2 + 1, lzy_set[u], 1);
lzy_set[u] = Inf;
}
}
void update1(int u, int L, int R, int l, int r, ll x)
{
if (InRange(L, R, l, r))
{
maketag(u, x, 1);
}
else if (!OutofRange(L, R, l, r))
{
int M = (L + R) / 2;
pushdown(u);
update1(u * 2, L, M, l, r, x);
update1(u * 2 + 1, M + 1, R, l, r, x);
pushup(u);
}
else
{
return;
}
}
void update2(int u, int L, int R, int l, int r, ll x)
{
if (InRange(L, R, l, r))
{
maketag(u, x, 2);
}
else if (!OutofRange(L, R, l, r))
{
int M = (L + R) / 2;
pushdown(u);
update2(u * 2, L, M, l, r, x);
update2(u * 2 + 1, M + 1, R, l, r, x);
pushup(u);
}
else
{
return;
}
}
ll query(int u, int L, int R, int l, int r)
{
if (InRange(L, R, l, r))
{
return max(w[u * 2], w[u * 2 + 1]);
}
else if (!OutofRange(L, R, l, r))
{
int M = (L + R) / 2;
pushdown(u);
return max(query(u * 2, L, M, l, r), query(u * 2 + 1, M + 1, R, l, r));
}
else
{
return -1000000000000000000ll;
}
}
int main()
{
cin >> n >> q;
for (int i = 1; i <= n; i++)
{
cin >> a[i];
}
build(1, 1, n);
int op, x, y, z;
for (int i = 1; i <= q; i++)
{
cin >> op;
if (op == 1)
{
cin >> x >> y >> z;
update1(1, 1, n, x, y, z);
}
else if (op == 2)
{
cin >> x >> y >> z;
update2(1, 1, n, x, y, z);
}
else
{
cin >> x >> y;
cout << query(1, 1, n, x, y) << endl;
}
}
return 0;
}