#include <iostream>
#include <algorithm>
#include <cstring>
#include <vector>
using namespace std;
const int N = 1010;
int n;
struct Segment {
int x, l, r, d;
bool operator < (const Segment &other) const {
return x < other.x;
}
}seg[N << 1];
struct Node {
int l, r;
int cnt, len;
} tr[N << 3];
vector<int> ys;
int find(int x) {
return lower_bound(ys.begin(), ys.end(), x) - ys.begin();
}
void pushup(int u){
if (tr[u].cnt) tr[u].len = ys[tr[u].r + 1] - ys[tr[u].l];
else if (tr[u].l != tr[u].r)
tr[u].len = tr[u << 1].len + tr[u << 1 | 1].len;
else tr[u].len = 0;
}
void build(int u, int l, int r) {
tr[u] = {l, r, 0, 0};
if (l == r) return ;
int mid = (l + r) >> 1;
build(u << 1, l, mid), build(u << 1 | 1, mid + 1, r);
}
void modify(int u, int l, int r, int d) {
if (tr[u].l >= l && tr[u].r <= r) {
tr[u].cnt += d;
pushup(u);
return ;
}
int mid = (tr[u].l + tr[u].r) >> 1;
if (l <= mid) modify(u << 1, l, r, d);
else if (r > mid) modify(u << 1 | 1, l, r, d);
pushup(u);
}
int main() {
cin >> n;
int k = 0;
for (int i = 0; i < n; i ++ ) {
int x1, y1, x2, y2;
cin >> x1 >> y1 >> x2 >> y2;
seg[k ++ ] = {x1, y2, y1, 1};
seg[k ++ ] = {x2, y2, y1, -1};
ys.push_back(y1), ys.push_back(y2);
}
sort(ys.begin(), ys.end());
ys.erase(unique(ys.begin(), ys.end()), ys.end());
build(1, 0, ys.size() - 2);
sort(seg, seg + n * 2);
int res = 0;
for (int i = 0; i < n * 2; i ++ ) {
if (i) res += tr[1].len * (seg[i].x - seg[i - 1].x);
modify(1, find(seg[i].l), find(seg[i].r) - 1, seg[i].d);
}
cout << res << endl;
return 0;
}