#include<iostream>
using namespace std;
int main() {
int a,b,c,max=0,min=1000000000,m=0;
cin>>a>>b>>c;
if(a>max)
{
max=a;
}
if(b>max)
{
max=b;
}
if(c>max)
{
max=c;
}
if(a<max&&a>min)
{
m=a;
}
if(b<max&&a>min)
{
m=b;
}
if(c<max&&c>min)
{
m=c;
}
if(a<min)
{
min=a;
}
if(b<min)
{
min=b;
}
if(c<min)
{
min=c;
}
if(min+m<=max)
{
cout<<"Not triangle"<<endl;
}
if(min*min+m*m==max*max)
{
cout<<"Right triangle"<<endl;
}
if(min*min+m*m>max*max)
{
cout<<"Acute triangle"<<endl;
}
if(min*min+m*m<max*max)
{
cout<<"Obtuse triangle"<<endl;
}
if(min==m||min==max)
{
cout<<"Isosceles triangle"<<endl;
}
if(min==m&&m==max)
{
cout<<"Equilateral triangle"<<endl;
}
return 0;
}