#include<bits/stdc++.h>
using namespace std;
int main(){
int a,b,c;
cin>>a>>b>>c;
if(a+b<=c||a+c<=b||b+c<=a){
cout<<"Not triangle";
return 0;
}
if(min(a,b)*min(a,b)+min(b,c)*min(b,c)==max(a,max(b,c))*max(a,max(b,c))){
cout<<"Right triangle"<<"\n";
}
if(min(a,b)*min(a,b)+min(b,c)*min(b,c)>max(a,max(b,c))*max(a,max(b,c))){
cout<<"Acute triangle"<<"\n";
}
if(min(a,b)*min(a,b)+min(b,c)*min(b,c)<max(a,max(b,c))*max(a,max(b,c))){
cout<<"Obtuse triangle"<<"\n";
}
if(a==b||a==c||b==c){
cout<<"Isosceles triangle"<<"\n";
}
if(a==b&&b==c){
cout<<"Equilateral triangle"<<"\n";
}
}