#include <bits/stdc++.h>
using namespace std;
int main()
{
int a,b,c;
cin>>a>>b>>c;
if(a>c)
swap(a,c);
if(b>c)
swap(b,c);
if(a+b<c)
{
cout<<"Not triangle"<<endl;
return 0;
}
if(pow(a,2)+pow(b,2)==pow(c,2))
cout<<"Right triangle"<<endl;
if(pow(a,2)+pow(b,2)>pow(c,2))
cout<<"Acute triangle"<<endl;
if(pow(a,2)+pow(b,2)<pow(c,2))
cout<<"Obtuse triangle"<<endl;
if(a==b||a==c||b==c)
cout<<"Isosceles triangle"<<endl;
if(a==b&&b==c)
cout<<"Equilateral triangle"<<endl;
return 0;
}