#include<stdio.h>
#include<math.h>
int main()
{
int a,b,c,t;
scanf("%d%d%d",&a,&b,&c);
if(a>b){
t=a;
a=b;
b=t;
}
if(a>c){
t=a;
a=c;
c=t;
}
if(b>c){
t=b;
b=c;
c=t;
}
if((a+b)<c)
printf("Not triangle\n");
if(a*a+b*b==c*c)
printf("Right triangle\n");
if(((a*a+b*b-c*c)/2*a*b)>0)
printf("Acute triangle\n");
if(((a*a+b*b-c*c)/2*a*b)<0)
printf("Obtuse triangle\n");
if(a==b)
printf("Isosceles triangle\n");
if(a==b==c)
printf("Equilateral triangle\n");
return 0;
}