#include <bits/stdc++.h>
#include <windows.h>
#include <stdio.h>
#include <conio.h>
#include <time.h>
#include <thread>
#define wcout cout
using namespace std;
int te=0,cnt=0,ans=0,p=2;
int dx[8]={0,1,0,-1,1,1,-1,-1};
int dy[8]={1,0,-1,0,1,-1,1,-1};
struct xg{
int x,y,z;
} b[101],d[101];
void slow (string s)
{
int t=s.size ();
for (int i=0;i<t;i++)
{
Sleep (100);
cout<<s[i];
}
}
void sleep (int x)
{
Sleep (x*1000);
}
struct fm{
int i;
string name;
};
struct wq{
int sh,fmsize;
fm fm[11];
};
struct wp{
int sl,sx;
string name;
};
struct hjz{
int hj,fmsize;
fm fm[11];
};
struct rw{
int x,y,t,food,food_good;
wq ja,fu,ga,du;
int ba,xe,ti,sh,hj;
hjz tk,xj,ht,xz;
wp a[36];
} st;
struct dt{
char x;
int s,t;
int czz () {if (x==',') return s;return -1;}
void cz (char _x='.',int y=1,int z=75) {x=_x,s=y,t=z;}
} a[101][101];
dt c[101][101],e[101][101];
void Color (int a)
{
SetConsoleTextAttribute (GetStdHandle (STD_OUTPUT_HANDLE), a);
}
void gz ()
{
Color (7);
system ("cls");
wcout<<"按q键看规则\n";
wcout<<"按w,a,s,d键上下左右移动\n";
wcout<<"按e键看背包\n";
wcout<<"按r键吃东西\n";
wcout<<"按esc键保存并退出\n";
wcout<<"按t键更换难度\n";
wcout<<"按z键吃补品\n";
wcout<<"按x键合成武器\n";
wcout<<"按y键挖方块(你面向的地方的方块)\n";
wcout<<"按v键放方块(后加名称)\n";
system ("pause");
system ("cls");
}
string zh1 (int x)
{
string s=" ";
while (x) s=char (x%10+48)+s,x/=10;
return s;
}
void ba ()
{
system ("cls");
if (st.t<=0) {slow ("你的背包里没有东西。。。。。\n"),Sleep (500),system ("cls");return ;}
slow ("你的背包里有 "+zh1 (st.t)+" 件物品\n");
for (int i=1;i<=st.t;i++)
slow (st.a[i].name+'*'+zh1 (st.a[i].sl)+'\n');
system ("pause");
system ("cls");
}
void bt (char s)
{
system ("cls");
a[st.x][st.y].x=s;
ofstream fout;
fout.open ("地图.map");
for (int i=1;i<=30;i++)
{
for (int j=1;j<=30;j++)
if (a[i][j].x=='v'||a[i][j].x=='q'||a[i][j].x=='z') fout<<'.';
else fout<<a[i][j].x;
fout<<'\n';
}
fout.close ();
fout.open ("数据.s");
fout<<st.x<<'\n';
fout<<st.y<<'\n';
for (int i=1;i<=35;i++)
if (st.a[i].sl==0) fout<<"notis物品 "<<0<<endl;
else fout<<st.a[i].name<<' '<<st.a[i].sl<<endl;
fout<<100<<endl;
fout<<st.hj<<endl;
fout<<st.food_good<<endl;
fout.close ();
exit (0);
}
int pd (string s)
{
for (int i=1;i<=st.t;i++)
if (st.a[i].name==s) return i;
return 0;
}
void ks ()
{
system ("cls");
wcout<<"树的血量:"<<a[st.x][st.y].t<<endl;
wcout<<"输入c砍树。\n";
char t;
t=_getch ();
while (t!='c') t=getch ();
a[st.x][st.y].t-=rand ()%8;
st.ba--;
}
bool yg ()
{
for (int i=1;i<=30;i++)
for (int j=1;j<=30;j++)
if (a[i][j].x=='q'||a[i][j].x=='v'||a[i][j].x=='z') return 1;
return false;
}
void js (int x,int y)
{
system ("cls");
Color (7);
slow ("这是一个僵尸。。。。。。");
sleep (1);
system ("cls");
int t=1000;
while (t>0)
{
cout<<"你的血量:";
Color (4);
cout<<st.xe<<endl;
for (int i=1;i<=st.xe/100;i++)
wcout<<"▄";
cout<<endl;
Color (7);
wcout<<"僵尸的血量:";
Color (1);
cout<<t<<endl;
for (int i=1;i<=t/100;i++)
wcout<<"▄";
cout<<endl;
Color (7);
wcout<<"输入c杀僵尸\n";
char s=_getch ();
if (s=='c') t-=st.sh;
st.xe-=5-st.hj;
system ("cls");
}
st.food+=rand ()%8+1;
st.xe+=10;
int l=rand ()%10000+1;if (l==4324||l==5453||l==4353||l==3432) {for (int i=1;i<=st.t;i++) if (st.a[i].name=="钻石") {st.a[i].sl++;return ;}st.a[++t].name="钻石",st.a[t].sl++;}
for (int i=1;i<=cnt;i++)
if (b[i].x==x&&b[i].y==y)
{
for (int j=i+1;j<=cnt;j++)
b[j-1]=b[j];
cnt--;
break;
}
}
void xb (int x,int y)
{
system ("cls");
Color (7);
slow ("这是一个小白。。。。。。");
sleep (1);
system ("cls");
int t=1000;
while (t>0)
{
wcout<<"你的血量:";
Color (4);
cout<<st.xe<<endl;
for (int i=1;i<=ceil (st.xe*1.0/100);i++)
wcout<<"▄";
cout<<endl;
Color (7);
wcout<<"小白的血量:";
Color (1);
cout<<t<<endl;
for (int i=1;i<=ceil (t*1.0/100);i++)
wcout<<"▄";
cout<<endl;
Color (7);
wcout<<"输入c杀小白\n";
char s=_getch ();
if (s=='c') t-=st.sh;
st.xe-=5-st.hj;
system ("cls");
}
st.food+=rand ()%8+1;
st.xe+=10;
int l=rand ()%10000+1;if (l==4324||l==4322||l==4321||l==7674) {for (int i=1;i<=st.t;i++) if (st.a[i].name=="钻石") {st.a[i].sl++;return ;}st.a[++t].name="钻石",st.a[t].sl++;}
for (int i=1;i<=cnt;i++)
if (b[i].x==x&&b[i].y==y)
{
for (int j=i+1;j<=cnt;j++)
b[j-1]=b[j];
cnt--;
break;
}
}
void qp (int x,int y)
{
system ("cls");
Color (7);
slow ("这是一个苦力怕。。。。。。");
sleep (1);
system ("cls");
int t=1000;
while (t)
{
wcout<<"你的血量:";
Color (4);
cout<<st.xe<<endl;
for (int i=1;i<=ceil (st.xe*1.0/100);i++)
wcout<<"▄";
cout<<endl;
Color (7);
wcout<<"苦力怕的血量:";
Color (1);
cout<<t<<endl;
for (int i=1;i<=ceil (t*1.0/100);i++)
cout<<"▄";
cout<<endl;
Color (7);
cout<<"输入c杀苦力怕\n";
char s=_getch ();
if (s=='c') t-=st.sh;
if (t<=0) {st.xe+=20;return ;}
else {st.xe-=600-st.hj;st.food_good++;int t=rand ()%10000+1;if (t==4324||t==3422||t==5213||t==2143) {for (int i=1;i<=st.t;i++) if (st.a[i].name=="钻石") {st.a[i].sl++;return ;}st.a[++t].name="钻石",st.a[t].sl++;}return ;}
system ("cls");
}
st.food+=rand ()%8+1;
st.xe+=10;
for (int i=1;i<=cnt;i++)
if (b[i].x==x&&b[i].y==y)
{
for (int j=i+1;j<=cnt;j++)
b[j-1]=b[j];
cnt--;
break;
}
}
void hc ()
{
system ("cls");
string s[5]={"","木板","圆石","铁锭","钻石"};
string t="";
int l;
for (int i=1;i<=4;i++)
{
for (int j=1;j<=st.t;j++)
if (st.a[j].name==s[i])
t=s[i],l=j;
}
if (t=="") return ;
cout<<"1.3个"<<t<<"合成"<<t<<"剑\n";
cout<<"2.4个"<<t<<"合成"<<t<<"斧头\n";
cout<<"3.4个"<<t<<"合成"<<t<<"稿子\n";
cout<<"4.5个"<<t<<"合成"<<t<<"头盔\n";
cout<<"5.8个"<<t<<"合成"<<t<<"胸甲\n";
cout<<"6.7个"<<t<<"合成"<<t<<"护腿\n";
cout<<"7.4个"<<t<<"合成"<<t<<"靴子\n";
if (t=="圆石") cout<<"8.九个圆石合成下界传送门方块\n";
int z=_getch ()-48;
te++;
if (z==1&&st.a[l].sl<3) return ;
else if (z==2&&st.a[l].sl<4) return ;
else if (z==3&&st.a[l].sl<4) return ;
else if (z==4&&st.a[l].sl<5) return ;
else if (z==5&&st.a[l].sl<8) return ;
else if (z==6&&st.a[l].sl<7) return ;
else if (z==7&&st.a[l].sl<4) return ;
else if (z==8&&st.a[l].sl<9) return ;
if (z==1||z==2||z==3) st.sh+=20;
else st.hj+=2;
if (z==1) st.a[l].sl-=3;
else if (z==2) st.a[l].sl-=4;
else if (z==3) st.a[l].sl-=4;
else if (z==4) st.a[l].sl-=5;
else if (z==5) st.a[l].sl-=8;
else if (z==6) st.a[l].sl-=7;
else if (z==7) st.a[l].sl-=4;
else if (z==8)
{
st.a[l].sl-=9;
for (int i=1;i<=st.t;i++)
if (st.a[i].name=="下界传送门")
{
st.a[i].sl++;
return ;
}
st.t++;
st.a[st.t].name="下界传送门";
st.a[st.t].sl++;
}
}
bool _pd (int x,int y)
{
for (int i=0;i<4;i++)
{
int tx=x+dx[i];
int ty=y+dy[i];
if (a[tx][ty].x=='v') return true;
}
return false;
}
bool __pd (int x,int y)
{
for (int i=0;i<4;i++)
{
int tx=x+dx[i];
int ty=y+dy[i];
if (a[tx][ty].x=='q') return true;
}
return false;
}
int find (char s)
{
if (s=='w') return 4-1;
if (s=='s') return 2-1;
if (s=='a') return 3-1;
if (s=='d') return 1-1;
return -1;
}
void wfk (char s)
{
int x,y;
if (a[st.x+dx[find (s)]][st.y+dy[find (s)]].x=='.')
switch (s)
{
case 'w':x=st.x-1,y=st.y;a[x][y].x=',';for (int i=1;i<=st.t;i++) if (st.a[i].name=="泥土") {st.a[i].sl++;return ;}st.a[++st.t].name="泥土";st.a[st.t].sl=1;break;
case 'a':x=st.x,y=st.y-1;a[x][y].x=',';for (int i=1;i<=st.t;i++) if (st.a[i].name=="泥土") {st.a[i].sl++;return ;}st.a[++st.t].name="泥土";st.a[st.t].sl=1;break;
case 's':x=st.x+1,y=st.y;a[x][y].x=',';for (int i=1;i<=st.t;i++) if (st.a[i].name=="泥土") {st.a[i].sl++;return ;}st.a[++st.t].name="泥土";st.a[st.t].sl=1;break;
case 'd':x=st.x,y=st.y+1;a[x][y].x=',';for (int i=1;i<=st.t;i++) if (st.a[i].name=="泥土") {st.a[i].sl++;return ;}st.a[++st.t].name="泥土";st.a[st.t].sl=1;break;
}
else
switch (s)
{
case 'w':x=st.x-1,y=st.y;a[x][y].x=',';for (int i=1;i<=st.t;i++) if (st.a[i].name=="圆石") {st.a[i].sl++;return ;}st.a[++st.t].name="圆石";st.a[st.t].sl=1;break;
case 'a':x=st.x,y=st.y-1;a[x][y].x=',';for (int i=1;i<=st.t;i++) if (st.a[i].name=="圆石") {st.a[i].sl++;return ;}st.a[++st.t].name="圆石";st.a[st.t].sl=1;break;
case 's':x=st.x+1,y=st.y;a[x][y].x=',';for (int i=1;i<=st.t;i++) if (st.a[i].name=="圆石") {st.a[i].sl++;return ;}st.a[++st.t].name="圆石";st.a[st.t].sl=1;break;
case 'd':x=st.x,y=st.y+1;a[x][y].x=',';for (int i=1;i<=st.t;i++) if (st.a[i].name=="圆石") {st.a[i].sl++;return ;}st.a[++st.t].name="圆石";st.a[st.t].sl=1;break;
}
}
void ffk (char l)
{
string s;
cin>>s;
int x,y;
for (int i=1;i<=st.t;i++)
if ((s=="x"&&st.a[i].name=="下界传送门")||(s=="n"&&st.a[i].name=="泥土")||(s=="y"&&st.a[i].name=="圆石"))
{
st.a[i].sl--;
switch (l)
{
case 'w':x=st.x-1,y=st.y;if (s=="x") a[x][y].x='p';else if (s=="n") a[x][y].x='.';else if (s=="y") a[x][y].x=',';break;
case 'a':x=st.x,y=st.y-1;if (s=="x") a[x][y].x='p';else if (s=="n") a[x][y].x='.';else if (s=="y") a[x][y].x=',';;break;
case 's':x=st.x+1,y=st.y;if (s=="x") a[x][y].x='p';else if (s=="n") a[x][y].x='.';else if (s=="y") a[x][y].x=',';break;
case 'd':x=st.x,y=st.y+1;if (s=="x") a[x][y].x='p';else if (s=="n") a[x][y].x='.';else if (s=="y") a[x][y].x=',';break;
}
}
}
bool ___pd ()
{
for (int i=1;i<=30;i++)
for (int j=1;j<=30;j++)
if (a[i][j].x=='d'||a[i][j].x=='l')
return true;
return false;
}
void dl (int x,int y)
{
system ("cls");
Color (7);
slow ("这是一个凋灵骷窿。。。。。。\n");
sleep (1);
int t=1000;
while (t>0)
{
system ("cls");
Color (7);
cout<<"你的血量:";
Color (4);
cout<<st.xe<<endl;
Color (7);
cout<<"敌人的血量:";
Color (1);
cout<<t<<endl;
Color (7);
cout<<"你:";
Color (4);
for (int i=1;i<=ceil (st.xe/100.0);i++)
cout<<"▄";
cout<<"\n";
Color (7);
cout<<"敌人:";
Color (1);
for (int i=1;i<=ceil (t/100.0);i++)
cout<<"▄";
cout<<"\n输入c杀敌人\n";
char s=_getch ();
if (s=='c') t-=st.sh;
st.xe-=100-st.hj;
}
for (int i=1;i<=st.t;i++)
if (st.a[i].name=="凋灵蛋")
{
st.a[i].sl++;
return ;
}
st.a[++st.t].name="凋灵蛋",st.a[st.t].sl=1;
for (int i=1;i<=ans;i++)
if (d[i].x==x&&d[i].y==y)
{
for (int j=i+1;j<=ans;j++)
d[j-1]=d[j];
ans--;
}
}
void lr (int x,int y)
{
system ("cls");
Color (7);
slow ("这是一个烈焰人。。。。。。\n");
sleep (1);
int t=1000;
while (t>0)
{
system ("cls");
Color (7);
cout<<"你的血量:";
Color (4);
cout<<st.xe<<endl;
Color (7);
cout<<"敌人的血量:";
Color (1);
cout<<t<<endl;
Color (7);
cout<<"你:";
Color (4);
for (int i=1;i<=ceil (st.xe/100.0);i++)
cout<<"▄";
cout<<"\n";
Color (7);
cout<<"敌人:";
Color (1);
for (int i=1;i<=ceil (t/100.0);i++)
cout<<"▄";
cout<<"\n输入c杀敌人\n";
char s=_getch ();
if (s=='c') t-=st.sh;
st.xe-=100-st.hj;
}
for (int i=1;i<=st.t;i++)
if (st.a[i].name=="烈焰棒")
{
st.a[i].sl++;
return ;
}
st.a[++st.t].name="烈焰棒",st.a[st.t].sl=1;
for (int i=1;i<=ans;i++)
if (d[i].x==x&&d[i].y==y)
{
for (int j=i+1;j<=ans;j++)
d[j-1]=d[j];
ans--;
}
}
void md_main ()
{
const int n=30;
for (int i=1;i<=n;i++)
for (int j=1;j<=n;j++)
e[i][j]=a[i][j];
for (int i=1;i<=n;i++)
for (int j=1;j<=n;j++)
a[i][j].x='.';
for (int i=1;i<=100;i++)
{
system ("cls");
cout<<"游戏加载中——————\n";
for (int j=1;j<=i/5;j++)
cout<<"▄";
cout<<" "<<i<<"%\n";
}
char s=a[st.x][st.y].x,l;
a[st.x][st.y].x='@';
while (1)
{
system ("cls");
if (st.xe<=0)
{
cout<<"\n\n\n\n";
cout<<setw (45)<<"你死了!\n";
cout<<setw (45)<<"按任意键重生\n";
_getch ();
st.xe=1000;
continue;
}
for (int i=1;i<=ans;i++)
{
int t;
bool p=false;
do
{
t=rand ()%5;
if (t==4) {p=1;break;}
}while (a[d[i].x+dx[t]][d[i].y+dy[t]].x!='q');
if (p) continue;
a[d[i].x+dx[t]][d[i].y+dy[t]].x=a[d[i].x][d[i].y].x;
a[d[i].x][d[i].y].x='q';
d[i].x+=dx[t],d[t].y+=dy[t];
}
Color (7);
cout<<"血量:";
Color (4);
cout<<st.xe;
Color (7);
cout<<" "<<"饱食度:"<<st.ba<<endl;
cout<<"时间:"<<te<<endl;
cout<<"坐标(当前区块上的)x:"<<st.x<<" "<<"y:"<<st.y<<endl;
cout<<"按q键看规则\n";
for (int i=1;i<=30;i++)
for (int j=1;j<=30;j++)
if (a[i][j].x=='@') a[i][j].x='.';
a[st.x][st.y].x='@';
for (int i=1;i<=30;i++)
{
for (int j=1;j<=30;j++)
if (a[i][j].x=='.') Color (12),cout<<"■";
else if (a[i][j].x=='X') Color (71),cout<<"~~";
else if (a[i][j].x=='@') Color (1),cout<<"●";
else if (a[i][j].x=='p') Color (3),cout<<"※";
else if (a[i][j].x=='q') Color (102),cout<<"rf",Color (7);
else if (a[i][j].x=='d') Color (8),cout<<"凋";
else if (a[i][j].x=='l') Color (6),cout<<"烈";
else if (a[i][j].x==',') Color (7),cout<<"■";
else Color (12),cout<<"■";
cout<<endl;
}
while (st.a[st.t].sl<=0&&st.t>1) st.t--;
unsigned char t=_getch ();
if (0)
{
t=_getch ();
}else
{
if (t=='q') gz ();
else if (t=='w') {l=t;st.x--;a[st.x+1][st.y].x=s;s=a[st.x][st.y].x;a[st.x][st.y].x='@';st.ba--;}
else if (t=='a') {l=t;st.y--;a[st.x][st.y+1].x=s;s=a[st.x][st.y].x;a[st.x][st.y].x='@';st.ba--;}
else if (t=='s') {l=t;st.x++;a[st.x-1][st.y].x=s;s=a[st.x][st.y].x;a[st.x][st.y].x='@';st.ba--;}
else if (t=='d') {l=t;st.y++;a[st.x][st.y-1].x=s;s=a[st.x][st.y].x;a[st.x][st.y].x='@';st.ba--;}
else if (t=='e') ba ();
else if (t=='r') {if (st.food<=0) continue;st.food--;st.xe+=10;st.ba+=99;}
else if (t==27) bt (s);
else if (t=='t') {int s;s=_getch ()-48;p=s;}
else if (t=='z') {if (st.food_good<=0) continue;st.food_good--;st.xe+=1000;st.ba+=99;}
else if (t=='x') hc ();
else if (t=='y') wfk (l);
else if (t=='v') ffk (l);
else if (t=='f') {for (int i=1;i<=st.t;i++) if (st.a[i].name=="烈焰棒"&&st.a[i].sl>=9){md_main ();break;}}
te++;
}
if (s=='d') dl (st.x,st.y),s='q';
if (s=='q')
if (!___pd ())
{
if (p==1)
{
for (int i=1;i<=3;i++)
{
int x,y;
do
{
x=rand ()%30+1;
y=rand ()%30+1;
}while (a[x][y].x!='q');
a[x][y].x='d';
d[++ans].x=x,d[ans].y=y;
}
for (int i=1;i<=2;i++)
{
int x,y;
do
{
x=rand ()%30+1;
y=rand ()%30+1;
}while (a[x][y].x!='q');
a[x][y].x='l';
d[++ans].x=x,d[ans].y=y;
}
}else if (p==2)
{
for (int i=1;i<=6;i++)
{
int x,y;
do
{
x=rand ()%30+1;
y=rand ()%30+1;
}while (a[x][y].x!='q');
a[x][y].x='d';
d[++ans].x=x,d[ans].y=y;
}
for (int i=1;i<=4;i++)
{
int x,y;
do
{
x=rand ()%30+1;
y=rand ()%30+1;
}while (a[x][y].x!='q');
a[x][y].x='l';
d[++ans].x=x,d[ans].y=y;
}
}else if (p==3)
{
for (int i=1;i<=12;i++)
{
int x,y;
do
{
x=rand ()%30+1;
y=rand ()%30+1;
}while (a[x][y].x!='q');
a[x][y].x='d';
d[++ans].x=x,d[ans].y=y;
}
for (int i=1;i<=8;i++)
{
int x,y;
do
{
x=rand ()%30+1;
y=rand ()%30+1;
}while (a[x][y].x!='q');
a[x][y].x='l';
d[++ans].x=x,d[ans].y=y;
}
}
}
if (s=='X')
{
system ("cls");
cout<<"这是一片岩浆\n";
cout<<"你被烫死了!\n";
cout<<"按任意键重生\n";
_getch ();
st.xe=1000;
continue;
}
if (s=='l') lr (st.x,st.y),s='q';
if (s=='p') return ;
if (st.ba<=0) st.xe-=5;
if (s==',') continue;
if (st.x<1)
{
st.x=30;
int t=rand ()%2;
if (t==0)
{
s='q';
for (int i=1;i<=n;i++)
for (int j=1;j<=n;j++)
a[i][j].x='q';
for (int i=1;i<=rand ()%100+1;i++)
{
int x,y;
do
{
x=rand ()%30+1;
y=rand ()%30+1;
}while (a[x][y].x!='q');
a[x][y].x='X';
}
continue;
}
for (int i=1;i<=30;i++)
for (int j=1;j<=30;j++)
a[i][j].x='.';
for (int i=1;i<=rand ()%100+1;i++)
{
int x,y;
do
{
x=rand ()%30+1;
y=rand ()%30+1;
}while (a[x][y].x!='.');
a[x][y].x='X';
}
s=a[st.x][st.y].x;
a[st.x][st.y].x='@';
}
if (st.y<1)
{
st.y=30;
int t=rand ()%2;
if (t==0)
{
s='q';
for (int i=1;i<=n;i++)
for (int j=1;j<=n;j++)
a[i][j].x='q';
for (int i=1;i<=rand ()%100+1;i++)
{
int x,y;
do
{
x=rand ()%30+1;
y=rand ()%30+1;
}while (a[x][y].x!='q');
a[x][y].x='X';
}
continue;
}
for (int i=1;i<=30;i++)
for (int j=1;j<=30;j++)
a[i][j].x='.';
for (int i=1;i<=rand ()%100+1;i++)
{
int x,y;
do
{
x=rand ()%30+1;
y=rand ()%30+1;
}while (a[x][y].x!='.');
a[x][y].x='X';
}
s=a[st.x][st.y].x;
a[st.x][st.y].x='@';
}
if (st.x>30)
{
s='q';
st.x=1;
int t=rand ()%2;
if (t==0)
{
for (int i=1;i<=n;i++)
for (int j=1;j<=n;j++)
a[i][j].x='q';
for (int i=1;i<=rand ()%100+1;i++)
{
int x,y;
do
{
x=rand ()%30+1;
y=rand ()%30+1;
}while (a[x][y].x!='q');
a[x][y].x='X';
}
continue;
}
for (int i=1;i<=30;i++)
for (int j=1;j<=30;j++)
a[i][j].x='.';
for (int i=1;i<=rand ()%100+1;i++)
{
int x,y;
do
{
x=rand ()%30+1;
y=rand ()%30+1;
}while (a[x][y].x!='.');
a[x][y].x='X';
}
s=a[st.x][st.y].x;
a[st.x][st.y].x='@';
}
if (st.y>30)
{
s='q';
st.y=1;
int t=rand ()%2;
if (t==0)
{
for (int i=1;i<=n;i++)
for (int j=1;j<=n;j++)
a[i][j].x='q';
for (int i=1;i<=rand ()%100+1;i++)
{
int x,y;
do
{
x=rand ()%30+1;
y=rand ()%30+1;
}while (a[x][y].x!='q');
a[x][y].x='X';
}
continue;
}
for (int i=1;i<=30;i++)
for (int j=1;j<=30;j++)
a[i][j].x='.';
for (int i=1;i<=rand ()%100+1;i++)
{
int x,y;
do
{
x=rand ()%30+1;
y=rand ()%30+1;
}while (a[x][y].x!='.');
a[x][y].x='X';
}
s=a[st.x][st.y].x;
a[st.x][st.y].x='@';
}
if (te>=240) te=0;
}
}
void xj_main ()
{
const int n=30;
for (int i=1;i<=n;i++)
for (int j=1;j<=n;j++)
c[i][j].x=a[i][j].x;
for (int i=1;i<=n;i++)
for (int j=1;j<=n;j++)
a[i][j].x='.';
system ("cls");
for (int i=1;i<=100;i++)
{
system ("cls");
cout<<"游戏加载中——————\n";
for (int j=1;j<=i/5;j++)
cout<<"▄";
cout<<" "<<i<<"%\n";
}
for (int i=1;i<=rand ()%250+1;i++)
{
int x,y;
do
{
x=rand ()%n+1;
y=rand ()%n+1;
}while (a[x][y].x!='.');
a[x][y].x='X';
}
char s=a[st.x][st.y].x,l;
a[st.x][st.y].x='@';
while (1)
{
system ("cls");
if (st.xe<=0)
{
cout<<"\n\n\n\n";
cout<<setw (45)<<"你死了!\n";
cout<<setw (45)<<"按任意键重生\n";
_getch ();
st.xe=1000;
continue;
}
for (int i=1;i<=ans;i++)
{
int t;
bool p=false;
do
{
t=rand ()%5;
if (t==4) {p=1;break;}
}while (a[d[i].x+dx[t]][d[i].y+dy[t]].x!='q');
if (p) continue;
a[d[i].x+dx[t]][d[i].y+dy[t]].x=a[d[i].x][d[i].y].x;
a[d[i].x][d[i].y].x='q';
d[i].x+=dx[t],d[t].y+=dy[t];
}
Color (7);
cout<<"血量:";
Color (4);
cout<<st.xe;
Color (7);
cout<<" "<<"饱食度:"<<st.ba<<endl;
cout<<"时间:"<<te<<endl;
cout<<"坐标(当前区块上的)x:"<<st.x<<" "<<"y:"<<st.y<<endl;
cout<<"按q键看规则\n";
for (int i=1;i<=30;i++)
for (int j=1;j<=30;j++)
if (a[i][j].x=='@') a[i][j].x='.';
a[st.x][st.y].x='@';
for (int i=1;i<=30;i++)
{
for (int j=1;j<=30;j++)
if (a[i][j].x=='.') Color (12),cout<<"■";
else if (a[i][j].x=='X') Color (71),cout<<"~~";
else if (a[i][j].x=='@') Color (1),cout<<"●";
else if (a[i][j].x=='p') Color (3),cout<<"※";
else if (a[i][j].x=='q') Color (102),cout<<"rf",Color (7);
else if (a[i][j].x=='d') Color (8),cout<<"凋";
else if (a[i][j].x=='l') Color (6),cout<<"烈";
else if (a[i][j].x==',') Color (7),cout<<"■";
else Color (12),cout<<"■";
cout<<endl;
}
while (st.a[st.t].sl<=0&&st.t>1) st.t--;
unsigned char t=_getch ();
if (0)
{
t=_getch ();
}else
{
if (t=='q') gz ();
else if (t=='w') {l=t;st.x--;a[st.x+1][st.y].x=s;s=a[st.x][st.y].x;a[st.x][st.y].x='@';st.ba--;}
else if (t=='a') {l=t;st.y--;a[st.x][st.y+1].x=s;s=a[st.x][st.y].x;a[st.x][st.y].x='@';st.ba--;}
else if (t=='s') {l=t;st.x++;a[st.x-1][st.y].x=s;s=a[st.x][st.y].x;a[st.x][st.y].x='@';st.ba--;}
else if (t=='d') {l=t;st.y++;a[st.x][st.y-1].x=s;s=a[st.x][st.y].x;a[st.x][st.y].x='@';st.ba--;}
else if (t=='e') ba ();
else if (t=='r') {if (st.food<=0) continue;st.food--;st.xe+=10;st.ba+=99;}
else if (t==27) bt (s);
else if (t=='t') {int s;s=_getch ()-48;p=s;}
else if (t=='z') {if (st.food_good<=0) continue;st.food_good--;st.xe+=1000;st.ba+=99;}
else if (t=='x') hc ();
else if (t=='y') wfk (l);
else if (t=='v') ffk (l);
else if (t=='f') {for (int i=1;i<=st.t;i++) if (st.a[i].name=="烈焰棒"&&st.a[i].sl>=9){md_main ();break;}}
te++;
}
if (s=='d') dl (st.x,st.y),s='q';
if (s=='q')
if (!___pd ())
{
if (p==1)
{
for (int i=1;i<=3;i++)
{
int x,y;
do
{
x=rand ()%30+1;
y=rand ()%30+1;
}while (a[x][y].x!='q');
a[x][y].x='d';
d[++ans].x=x,d[ans].y=y;
}
for (int i=1;i<=2;i++)
{
int x,y;
do
{
x=rand ()%30+1;
y=rand ()%30+1;
}while (a[x][y].x!='q');
a[x][y].x='l';
d[++ans].x=x,d[ans].y=y;
}
}else if (p==2)
{
for (int i=1;i<=6;i++)
{
int x,y;
do
{
x=rand ()%30+1;
y=rand ()%30+1;
}while (a[x][y].x!='q');
a[x][y].x='d';
d[++ans].x=x,d[ans].y=y;
}
for (int i=1;i<=4;i++)
{
int x,y;
do
{
x=rand ()%30+1;
y=rand ()%30+1;
}while (a[x][y].x!='q');
a[x][y].x='l';
d[++ans].x=x,d[ans].y=y;
}
}else if (p==3)
{
for (int i=1;i<=12;i++)
{
int x,y;
do
{
x=rand ()%30+1;
y=rand ()%30+1;
}while (a[x][y].x!='q');
a[x][y].x='d';
d[++ans].x=x,d[ans].y=y;
}
for (int i=1;i<=8;i++)
{
int x,y;
do
{
x=rand ()%30+1;
y=rand ()%30+1;
}while (a[x][y].x!='q');
a[x][y].x='l';
d[++ans].x=x,d[ans].y=y;
}
}
}
if (s=='X')
{
system ("cls");
cout<<"这是一片岩浆\n";
cout<<"你被烫死了!\n";
cout<<"按任意键重生\n";
_getch ();
st.xe=1000;
continue;
}
if (s=='l') lr (st.x,st.y),s='q';
if (s=='p') return ;
if (st.ba<=0) st.xe-=5;
if (s==',') continue;
if (st.x<1)
{
st.x=30;
int t=rand ()%2;
if (t==0)
{
s='q';
for (int i=1;i<=n;i++)
for (int j=1;j<=n;j++)
a[i][j].x='q';
for (int i=1;i<=rand ()%100+1;i++)
{
int x,y;
do
{
x=rand ()%30+1;
y=rand ()%30+1;
}while (a[x][y].x!='q');
a[x][y].x='X';
}
continue;
}
for (int i=1;i<=30;i++)
for (int j=1;j<=30;j++)
a[i][j].x='.';
for (int i=1;i<=rand ()%100+1;i++)
{
int x,y;
do
{
x=rand ()%30+1;
y=rand ()%30+1;
}while (a[x][y].x!='.');
a[x][y].x='X';
}
s=a[st.x][st.y].x;
a[st.x][st.y].x='@';
}
if (st.y<1)
{
st.y=30;
int t=rand ()%2;
if (t==0)
{
s='q';
for (int i=1;i<=n;i++)
for (int j=1;j<=n;j++)
a[i][j].x='q';
for (int i=1;i<=rand ()%100+1;i++)
{
int x,y;
do
{
x=rand ()%30+1;
y=rand ()%30+1;
}while (a[x][y].x!='q');
a[x][y].x='X';
}
continue;
}
for (int i=1;i<=30;i++)
for (int j=1;j<=30;j++)
a[i][j].x='.';
for (int i=1;i<=rand ()%100+1;i++)
{
int x,y;
do
{
x=rand ()%30+1;
y=rand ()%30+1;
}while (a[x][y].x!='.');
a[x][y].x='X';
}
s=a[st.x][st.y].x;
a[st.x][st.y].x='@';
}
if (st.x>30)
{
s='q';
st.x=1;
int t=rand ()%2;
if (t==0)
{
for (int i=1;i<=n;i++)
for (int j=1;j<=n;j++)
a[i][j].x='q';
for (int i=1;i<=rand ()%100+1;i++)
{
int x,y;
do
{
x=rand ()%30+1;
y=rand ()%30+1;
}while (a[x][y].x!='q');
a[x][y].x='X';
}
continue;
}
for (int i=1;i<=30;i++)
for (int j=1;j<=30;j++)
a[i][j].x='.';
for (int i=1;i<=rand ()%100+1;i++)
{
int x,y;
do
{
x=rand ()%30+1;
y=rand ()%30+1;
}while (a[x][y].x!='.');
a[x][y].x='X';
}
s=a[st.x][st.y].x;
a[st.x][st.y].x='@';
}
if (st.y>30)
{
s='q';
st.y=1;
int t=rand ()%2;
if (t==0)
{
for (int i=1;i<=n;i++)
for (int j=1;j<=n;j++)
a[i][j].x='q';
for (int i=1;i<=rand ()%100+1;i++)
{
int x,y;
do
{
x=rand ()%30+1;
y=rand ()%30+1;
}while (a[x][y].x!='q');
a[x][y].x='X';
}
continue;
}
for (int i=1;i<=30;i++)
for (int j=1;j<=30;j++)
a[i][j].x='.';
for (int i=1;i<=rand ()%100+1;i++)
{
int x,y;
do
{
x=rand ()%30+1;
y=rand ()%30+1;
}while (a[x][y].x!='.');
a[x][y].x='X';
}
s=a[st.x][st.y].x;
a[st.x][st.y].x='@';
}
if (te>=240) te=0;
}
}
void mc_main ()
{
char s=a[st.x][st.y].x,l;
a[st.x][st.y].x='@';
while (1)
{
int x=st.x,y=st.y;
system ("cls");
if (st.xe<=0)
{
cout<<"\n\n\n\n";
cout<<setw (45)<<"你死了!\n";
cout<<setw (45)<<"按任意键重生\n";
_getch ();
st.xe=1000;
continue;
}
Color (7);
cout<<"血量:";
Color (4);
cout<<st.xe;
Color (7);
cout<<" "<<"饱食度:"<<st.ba<<endl;
cout<<"时间:"<<te<<endl;
cout<<"坐标(当前区块上的)x:"<<st.x<<" "<<"y:"<<st.y<<endl;
cout<<"按q键看规则\n";
for (int i=1;i<=cnt;i++)
{
int s=rand ()%5;
if (s==4) continue;
int x=b[i].x,y=b[i].y;
do
{
s=rand ()%5;
if (s==4) break;
}while (x+dx[s]<1||x+dx[s]>30||y+dy[s]<1||y+dy[s]>30||a[x+dx[s]][y+dy[s]].x!='.');
if (s==4) continue;
char q=a[b[i].x][b[i].y].x;
a[b[i].x][b[i].y].x='.';
b[i].x+=dx[s];
b[i].y+=dy[s];
a[b[i].x][b[i].y].x=q;
}
for (int i=1;i<=30;i++)
for (int j=1;j<=30;j++)
if (a[i][j].x=='@')
a[i][j].x='.';
a[st.x][st.y].x='@';
for (int i=1;i<=30;i++)
for (int j=1;j<=30;j++)
if (a[i][j].x!='.'&&a[i][j].x!='q'&&a[i][j].x!='z'&&a[i][j].x!='v'&&a[i][j].x!='p'&&a[i][j].x!='T'&&a[i][j].x!='@')
a[i][j].x='.';
for (int i=1;i<=30;i++)
{
a[st.x][st.y].x='@';
for (int j=1;j<=30;j++)
if (a[i][j].x=='.'&&!_pd (i,j)&&!__pd (i,j)) Color (2),cout<<"■";
else if (a[i][j].x=='.'&&!__pd (i,j)) Color (5),cout<<"■";
else if (a[i][j].x=='.'&&!_pd (i,j)) Color (7),cout<<"■";
else if (a[i][j].x=='@'&&i==st.x&&j==st.y) Color (1),cout<<"●";
else if (a[i][j].x=='T') Color (2),cout<<"γ";
else if (a[i][j].x=='v') Color (5),cout<<"僵";
else if (a[i][j].x=='q') Color (7),cout<<"白";
else if (a[i][j].x=='z') Color (2),cout<<"帕";
else if (a[i][j].x==',') Color (7),cout<<"■";
else if (a[i][j].x=='p') Color (3),cout<<"※";
else Color (2),cout<<"■";
cout<<endl;
}
while (st.a[st.t].sl<=0&&st.t>1) st.t--;
unsigned char t=_getch ();
if (t==0||t==-32)
{
t=_getch ();
}else
{
if (t=='q') gz ();
else if (t=='w') {l=t;st.x--;st.y=y;a[st.x+1][st.y].x=s;s=a[st.x][st.y].x;a[st.x][st.y].x='@';st.ba--;}
else if (t=='a') {l=t;st.y--;st.x=x;a[st.x][st.y+1].x=s;s=a[st.x][st.y].x;a[st.x][st.y].x='@';st.ba--;}
else if (t=='s') {l=t;st.x++;st.y=y;a[st.x-1][st.y].x=s;s=a[st.x][st.y].x;a[st.x][st.y].x='@';st.ba--;}
else if (t=='d') {l=t;st.y++;st.x=x;a[st.x][st.y-1].x=s;s=a[st.x][st.y].x;a[st.x][st.y].x='@';st.ba--;}
else if (t=='e') ba ();
else if (t=='r') {if (st.food<=0) continue;st.food--;st.xe+=10;st.ba+=99;}
else if (t==27) bt (s);
else if (t=='t') {int s;s=_getch ()-48;p=s;}
else if (t=='z') {if (st.food_good<=0) continue;st.food_good--;st.xe+=1000;st.ba+=99;}
else if (t=='x') hc ();
else if (t=='y') wfk (l);
else if (t=='v') ffk (l);
te++;
}
if (st.ba<=0) st.xe-=5;
if (s=='T')
{
system ("cls");
Color (7);
slow ("这是一棵树。。。。。。\n");
a[st.x][st.y].t=75;
while (a[st.x][st.y].t>0) ks ();
if (pd ("木板")) st.a[pd ("木板")].sl+=20;
else st.a[++st.t].name="木板",st.a[st.t].sl=20;
cout<<" "<<"饱食度:"<<st.ba<<endl;
cout<<"按q键看规则\n";
for (int i=1;i<=30;i++)
{
for (int j=1;j<=30;j++)
if (a[i][j].x=='.'&&!_pd (i,j)) Color (2),cout<<"■";
else if (a[i][j].x=='.') Color (3),cout<<"■";
else if (a[i][j].x=='@') Color (1),cout<<"●";
else if (a[i][j].x=='T') Color (2),cout<<"γ";
else if (a[i][j].x=='v') Color (3),cout<<"僵";
else if (a[i][j].x=='q') Color (7),cout<<"白";
else if (a[i][j].x=='z') Color (2),cout<<"帕";
else if (a[i][j].x==',') Color (7),cout<<"■";
else if (a[i][j].x=='p') Color (3),cout<<"※";
cout<<endl;
}
s='.';
}
if (s=='p')
{
xj_main ();
for (int i=1;i<=30;i++)
for (int j=1;j<=30;j++)
a[i][j].x=c[i][j].x;
}
if (s==',') continue;
if (st.x<1)
{
st.x=30;
for (int i=1;i<=30;i++)
for (int j=1;j<=30;j++)
a[i][j].x='.';
for (int i=1;i<=rand ()%100+1;i++)
{
int x,y;
do
{
x=rand ()%30+1;
y=rand ()%30+1;
}while (a[x][y].x!='.');
a[x][y].x='T';
}
s=a[st.x][st.y].x;
a[st.x][st.y].x='@';
}
if (st.y<1)
{
st.y=30;
for (int i=1;i<=30;i++)
for (int j=1;j<=30;j++)
a[i][j].x='.';
for (int i=1;i<=rand ()%100+1;i++)
{
int x,y;
do
{
x=rand ()%30+1;
y=rand ()%30+1;
}while (a[x][y].x!='.');
a[x][y].x='T';
}
s=a[st.x][st.y].x;
a[st.x][st.y].x='@';
}
if (st.x>30)
{
st.x=1;
for (int i=1;i<=30;i++)
for (int j=1;j<=30;j++)
a[i][j].x='.';
for (int i=1;i<=rand ()%100+1;i++)
{
int x,y;
do
{
x=rand ()%30+1;
y=rand ()%30+1;
}while (a[x][y].x!='.');
a[x][y].x='T';
}
s=a[st.x][st.y].x;
a[st.x][st.y].x='@';
}
if (st.y>30)
{
st.y=1;
for (int i=1;i<=30;i++)
for (int j=1;j<=30;j++)
a[i][j].x='.';
for (int i=1;i<=rand ()%100+1;i++)
{
int x,y;
do
{
x=rand ()%30+1;
y=rand ()%30+1;
}while (a[x][y].x!='.');
a[x][y].x='T';
}
s=a[st.x][st.y].x;
a[st.x][st.y].x='@';
}
if (te==240) te=0;
if (((te>=180&&te<=239)||(te>=0&&te<=60))&&!yg ())
{
if (p==1)
{
cnt=0;
for (int i=1;i<=2;i++)
{
int x,y;
do
{
x=rand ()%30+1;
y=rand ()%30+1;
}while (a[x][y].x!='.');
a[x][y].x='v';
b[++cnt].x=x,b[cnt].y=y,b[cnt].z=1000;
}
for (int i=1;i<=2;i++)
{
int x,y;
do
{
x=rand ()%30+1;
y=rand ()%30+1;
}while (a[x][y].x!='.');
a[x][y].x='q';
b[++cnt].x=x,b[cnt].y=y,b[cnt].z=1000;
}
int x,y;
do
{
x=rand ()%30+1;
y=rand ()%30+1;
}while (a[x][y].x!='.');
a[x][y].x='z';
b[++cnt].x=x,b[cnt].y=y,b[cnt].z=1000;
}else if (p==2)
{
for (int i=1;i<=4;i++)
{
int x,y;
do
{
x=rand ()%30+1;
y=rand ()%30+1;
}while (a[x][y].x!='.');
a[x][y].x='v';
b[++cnt].x=x,b[cnt].y=y,b[cnt].z=1000;
}
for (int i=1;i<=4;i++)
{
int x,y;
do
{
x=rand ()%30+1;
y=rand ()%30+1;
}while (a[x][y].x!='.');
a[x][y].x='q';
b[++cnt].x=x,b[cnt].y=y,b[cnt].z=1000;
}
for (int i=1;i<=2;i++)
{
int x,y;
do
{
x=rand ()%30+1;
y=rand ()%30+1;
}while (a[x][y].x!='.');
a[x][y].x='z';
b[++cnt].x=x,b[cnt].y=y,b[cnt].z=1000;
}
}else if (p==3)
{
for (int i=1;i<=4;i++)
{
int x,y;
do
{
x=rand ()%30+1;
y=rand ()%30+1;
}while (a[x][y].x!='.');
a[x][y].x='v';
b[++cnt].x=x,b[cnt].y=y,b[cnt].z=1000;
}
for (int i=1;i<=4;i++)
{
int x,y;
do
{
x=rand ()%30+1;
y=rand ()%30+1;
}while (a[x][y].x!='.');
a[x][y].x='q';
b[++cnt].x=x,b[cnt].y=y,b[cnt].z=1000;
}
for (int i=1;i<=2;i++)
{
int x,y;
do
{
x=rand ()%30+1;
y=rand ()%30+1;
}while (a[x][y].x!='.');
a[x][y].x='z';
b[++cnt].x=x,b[cnt].y=y,b[cnt].z=1000;
}
}
}
if (s=='v') js (st.x,st.y);
else if (s=='q') xb (st.x,st.y);
else if (s=='z') qp (st.x,st.y);
s='.';
for (int i=1;i<st.t;i++)
for (int j=i+1;j<=st.t;j++)
if (st.a[i].sl<st.a[j].sl)
{
int t=st.a[i].sl;
st.a[i].sl=st.a[j].sl;
st.a[j].sl=t;
}
}
}
int zh (string s)
{
int t=0,l=s.size ();
for (int i=0;i<l;i++)
t=t*10+s[i]-48;
return t;
}
void HideCursor ()
{
CONSOLE_CURSOR_INFO cursor_info = {1, 0};
SetConsoleCursorInfo (GetStdHandle (STD_OUTPUT_HANDLE), &cursor_info);
}
void smile(){
while(1){
system("cls");
Color (32);
cout<<" \n";
cout<<" ■■ ■■ ■ ■ ■■ ■ ■■ ■ ■ ■■\n";
cout<<" ■■ ■■ ■ ■ ■ ■ ■ ■ ■ ■■■ ■ ■ ■■\n";
cout<<" ■■ ■■ ■■ ■■ ■ ■ ■ ■ ■ ■ ■ ■ ■■ ■ ■■ ■ ■■\n";
cout<<" ■■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■■ ■■\n";
cout<<" ■■■■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■■ ■■\n";
cout<<" ■■■■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■■ \n";
cout<<" ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■■ ■■\n";
cout<<" ■■■ ■■■ ■ ■ ■ ■■■ ■■ ■■ ■■ ■■\n";
cout<<" \n";
Color (2);
cout<<" 欢迎来到 mc 游戏!!!\n";
cout<<" 按任意键继续~~";
for(int i=1;i<201;i++){
Sleep(1);
if(p)return;
}system("cls");
cout<<" \n";
cout<<" ■■ ■■ ■ ■ ■■ ■ ■■ ■ ■ ■■\n";
cout<<" ■■ ■■ ■ ■ ■ ■ ■ ■ ■ ■■■ ■ ■ ■■\n";
cout<<" ■■ ■■ ■■ ■■ ■ ■ ■ ■ ■ ■ ■ ■ ■■ ■ ■■ ■ ■■\n";
cout<<" ■■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■■ ■■\n";
cout<<" ■■■■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■■ ■■\n";
cout<<" ■■■■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■■ \n";
cout<<" ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■■ ■■\n";
cout<<" ■■■ ■■■ ■ ■ ■ ■■■ ■■ ■■ ■■ ■■\n";
cout<<" \n";
Color (2);
cout<<" 欢迎来到 mc 游戏!!!\n";
cout<<" 按任意键继续~~";
for(int i=1;i<26;i++){
Sleep(1);
if(p)return;
}
}
}
int main ()
{
srand (time (0));
SetConsoleTitle ("mc");
HideCursor ();
system ("mode con cols=111 lines=50");
ifstream fin;
string s,t,l;
thread t1 (smile);
char ch=_getch ();
t1.join ();
Color (7);
system ("cls");
cout<<"欢迎来到mc(自编),版本:0.8.1\n";
cout<<"伟大的作者大大的赞扬:hhhcj,协助者:hhztl\n";
cout<<"请输入你的用户名:";
cin>>t;
cout<<"请输入你的密码:";
char q;
while (q!='\r')
{
q=_getch ();
if (q=='\r') break;
l+=q;
cout<<'*';
}
fin.open ("容器.s");
fin>>s;
if (s!=t) return 0;
fin>>s;
if (s!=l) return 0;
fin.close ();
for (int i=1;i<=100;i++)
{
system ("cls");
Color (7);
cout<<"游戏加载中—————— "<<i<<'%'<<endl;
Color (1);
for (int j=1;j<=i*0.55;j++)
cout<<"▄";
Sleep (1);
}
Sleep (1000);
system ("cls");
fin.open ("地图.map");
for (int i=1;i<=30;i++)
{
fin>>s;
for (int j=1;j<=30;j++)
a[i][j].x=s[j-1];
}
cout<<1;
fin.close ();
fin.open ("数据.s");
fin>>s;
st.x=zh (s);
fin>>s;
st.y=zh (s);
for (int i=1;i<=35;i++)
{
fin>>s;
st.a[i].name=s;
fin>>s;
st.a[i].sl=zh (s);
cout<<i;
}
cout<<2;
for (int i=1;i<=34;i++)
for (int j=i+1;j<36;j++)
if (st.a[i].sl<st.a[j].sl)
swap (st.a[i],st.a[j]);
st.t=35;
while (st.a[st.t].sl==0) st.t--;
fin>>s;
st.sh=zh (s);
fin>>s;
st.hj=zh (s);
fin>>s;
st.food_good=zh (s);
fin>>s;
cnt=zh (s);
fin.close ();
st.xe=1000;
st.ba=1000;
st.food=100;
st.sh=150;
te=0;
cout<<3<<endl;
mc_main ();
return 0;
}