#include <iostream>
#include <algorithm>
#include <cmath>
using namespace std;
int main(){
int sides[3];
cin >> sides[0] >> sides[1] >> sides[2];
sort(sides, sides + 3);
if (sides[0] + sides[1] <= sides[2]) {
cout << "Not triangle" << endl;
return 0;
}
if (sides[0] == sides[1] && sides[1] == sides[2]) {
cout << "Equilateral triangle" << endl;
}
if (sides[0] == sides[1]|| sides[1] == sides[2]) {
cout << "Isosceles triangle" << endl;
}
if (pow(sides[2], 2) == pow(sides[1], 2) + pow(sides[0], 2)) {
cout << "Right triangle" << endl;
}
if (pow(sides[2], 2) < pow(sides[1], 2) + pow(sides[0], 2)) {
cout << "Acute triangle" << endl;
}
if (pow(sides[2], 2) > pow(sides[1], 2) + pow(sides[0], 2)){
cout << "Obtuse triangle" << endl;
}
return 0;
}