#include<stdio.h>
int movex[4] = {-1,0,1,0};
int movey[4] = {0,1,0,-1};
int map[20][20];
int visit[20][20][4][20][20][4];
void move(int *x,int *y,int *d)
{
int prex = (*x) + movex[(*d)];
int prey = (*y) + movey[(*d)];
if(map[prex][prey] == 0)
{
(*d) = ((*d)+1)%4;
}
else
{
(*x) = prex;
(*y) = prey;
}
}
int main()
{
int i,j,k;
char c;
int cx,cy,fx,fy,cd = 0,fd = 0;
for(i =1;i<=10;i++)
{
for(j = 1;j<=10;j++)
{
while((c = getchar())=='\n');
if(c != '*')map[i][j] = 1;
if(c == 'C') cx = i,cy = j;
if(c == 'F') fx = i,fy = j;
}
}
int time = 0;
while(1)
{
time++;
if(visit[cx][cy][cd][fx][fy][fd])
{
printf("0\n");
return 0;
}
visit[cx][cy][cd][fx][fy][fd] = 1;
move(&cx,&cy,&cd);
move(&fx,&fy,&fd);
if(cx==fx&&cy==fy)
{
break;
}
}
printf("%d\n",time);
return 0;
}