#include <iostream>
using namespace std;
const int N = 2000010, INF = 1e9;
struct Splay_Node
{
int s[2], p;
int v, size;
void init(int _v, int _p)
{
v = _v, p = _p;
size = 1;
}
}tr[N];
struct Segment_Tree_Node
{
int l, r;
int root;
}str[N];
int n, m, idx;
int w[N];
void pushup(int x)
{
tr[x].size = tr[tr[x].s[0]].size + tr[tr[x].s[1]].size + 1;
}
void rotate(int x)
{
int y = tr[x].p, z = tr[y].p;
int k = tr[y].s[1] == x;
tr[z].s[tr[z].s[1] == y] = x, tr[x].p = z;
tr[y].s[k] = tr[x].s[k ^ 1], tr[tr[x].s[k ^ 1]].p = y;
tr[x].s[k ^ 1] = y, tr[y].p = x;
pushup(y), pushup(x);
}
void splay(int& root, int x, int k)
{
while (tr[x].p != k)
{
int y = tr[x].p, z = tr[y].p;
if (z != k)
if ((tr[z].s[1] == y) ^ (tr[y].s[1] == x)) rotate(x);
else rotate(y);
rotate(x);
}
if (!k) root = x;
}
void insert(int& root, int v)
{
int u = root, p = 0;
while (u) p = u, u = tr[u].s[v > tr[u].v];
u = ++ idx;
if (p) tr[p].s[v > tr[u].v] = u;
tr[u].init(v, p);
splay(root, u, 0);
}
void upper(int& root, int v)
{
int u = root;
while (tr[u].s[v > tr[u].v] && v != tr[u].v)
u = tr[u].s[v > tr[u].v];
splay(root, u, 0);
}
int get_rank(int& root, int v)
{
upper(root, v);
return tr[tr[root].s[0]].size;
}
int get_prev(int& root, int v)
{
upper(root, v);
if (tr[root].v < v) return root;
int u = tr[root].s[0];
while (tr[u].s[1]) u = tr[u].s[1];
return u;
}
int get_next(int& root, int v)
{
upper(root, v);
if (tr[root].v > v) return root;
int u = tr[root].s[1];
while (tr[u].s[0]) u = tr[u].s[0];
return u;
}
void update(int& root, int v, int nv)
{
int l = get_prev(root, v), r = get_next(root, v);
splay(root, l, 0), splay(root, r, l);
tr[r].s[0] = 0;
pushup(r), pushup(l);
insert(root, nv);
}
void build(int u, int l, int r)
{
str[u] = {l, r};
for (int i = l; i <= r; i ++ )
insert(str[u].root, w[i]);
if (l == r) return;
else
{
int mid = l + r >> 1;
build(u << 1, l, mid);
build(u << 1 | 1, mid + 1, r);
}
}
void modify(int u, int x, int c)
{
update(str[u].root, x, c);
if (str[u].l == str[u].r) return;
else
{
int mid = str[u].l + str[u].r >> 1;
if (x <= mid) modify(u << 1, x, c);
else modify(u << 1 | 1, x, c);
}
}
int query_rank(int u, int l, int r, int x)
{
if (str[u].l >= l && str[u].r <= r)
return get_rank(str[u].root, x);
else
{
int mid = str[u].l + str[u].r >> 1, res = 0;
if (l <= mid) res += query_rank(u << 1, l, r, x);
if (r > mid) res += query_rank(u << 1 | 1, l, r, x);
return res;
}
}
int query_prev(int u, int l, int r, int x)
{
if (str[u].l >= l && str[u].r <= r)
return tr[get_prev(str[u].root, x)].v;
else
{
int mid = str[u].l + str[u].r >> 1, res = -INF;
if (l <= mid) res = max(res, query_prev(u << 1, l, r, x));
if (r > mid) res = max(res, query_prev(u << 1 | 1, l, r, x));
return res;
}
}
int query_next(int u, int l, int r, int x)
{
if (str[u].l >= l && str[u].r <= r)
return tr[get_next(str[u].root, x)].v;
else
{
int mid = str[u].l + str[u].r >> 1, res = INF;
if (l <= mid) res = min(res, query_next(u << 1, l, r, x));
if (r > mid) res = min(res, query_next(u << 1 | 1, l, r, x));
return res;
}
}
int main()
{
scanf("%d%d", &n, &m);
for (int i = 1; i <= n; i ++ )
scanf("%d", &w[i]);
build(1, 1, n);
int op, l, r, x;
while (m -- )
{
scanf("%d%d%d", &op, &l, &r);
if (op == 3) modify(1, l, r), w[l] = r;
else
{
scanf("%d", &x);
if (op == 1) printf("%d\n", query_rank(1, l, r, x));
else if (op == 4) printf("%d\n", tr[query_prev(1, l, r, x)].v);
else if (op == 5) printf("%d\n", tr[query_next(1, l, r, x)].v);
else
{
int wl = -INF, wr = INF;
while (wl < wr)
{
int mid = wl + wr + 1 >> 1;
if (query_rank(1, l, r, mid) < x) wl = mid;
else wr = mid - 1;
}
printf("%d\n", wr);
}
}
}
return 0;
}