#include<bits/stdc++.h>
#include<conio.h>
#include<windows.h>
using namespace std;
int x=100,g=2;
int x1=10,g1=1;
int x2=20,g2=2;
int x3=50,g3=5;
int b=1000,b1=10;
void print(int op,int c){
if(op==1){
cout<<"Rock!"<<" ";
}
else if(op==2){
cout<<"Scissors!"<<" ";
}
else{
cout<<"Paper!"<<" ";
}
if(c==1){
cout<<"Rock!";
}
else if(c==2){
cout<<"Scissors!";
}
else{
cout<<"Paper!";
}
}
void wl(int op,int c){
if(op==1){
if(c==1){
system("color");
cout<<endl<<"Tie!";
Sleep(1000);
system("cls");
}
else if(c==2){
system("color");
cout<<endl<<"Win!";
Sleep(1000);
system("cls");
}
else{
system("color");
cout<<endl<<"Lose!";
Sleep(1000);
system("cls");
}
}
else if(op==2){
if(c==2){
system("color");
cout<<endl<<"Tie!";
Sleep(1000);
system("cls");
}
else if(c==3){
system("color");
cout<<endl<<"Win!";
Sleep(1000);
system("cls");
}
else{
system("color");
cout<<endl<<"Lose!";
Sleep(1000);
system("cls");
}
}
else{
if(c==3){
system("color");
cout<<endl<<"Tie!";
Sleep(1000);
system("cls");
}
else if(c==1){
system("color");
cout<<endl<<"Win!";
Sleep(1000);
system("cls");
}
else{
system("color");
cout<<endl<<"Lose!";
Sleep(1000);
system("cls");
}
}
}
int main(){
srand(time(0));
int op,f=1,c;
while(f){
op=getch();
c=rand()%2+1;
print(op,c);
wl(op,c);
}
return 0;
}