#include<bits/stdc++.h>
using namespace std;
int main(){
int a,b,c,t;
scanf("%d %d %d",&a,&b,&c);
if(a>b){
t=a;
a=b;
b=t;
}
if(b>c){
t=b;
b=c;
c=t;
}
if(a>b){
t=a;
a=b;
b=t;
}
if(a+b<=c){
printf("Not triangle\n");
}else if(pow(a,2)+pow(b,2)==pow(c,2)){
printf("Right triangle\n");
}else if(pow(a,2)+pow(b,2)>pow(c,2)){
printf("Acute triangle\n");
}else if(pow(a,2)+pow(b,2)<pow(c,2)){
printf("Obtuse triangle\n");
}
if(a==b||a==c||b==c){
printf("Isosceles triangle\n");
}
if(a==b&&a==c){
printf("Equilateral triangle\n");
}
return 0;
}