#include<stdio.h>
int a,b,c;
int main(){
scanf("%d %d %d",&a,&b,&c);
int z;
if(a>b){
z=a;
a=b;
b=z;
}
if(b>c){
z=b;
b=c;
c=z;
}
if(a>b){
z=a;
a=b;
b=z;
}
if(a+b<c){
printf("Not triangle\n");
return 0;
}
if(a*a+b*b==c*c){
printf("Right triangle\n");
}else if(a*a+b*b>c*c){
printf("Acute triangle\n");
}else{
printf("Obtuse triangle\n");
}
if(a==b||b==c||c==a){
printf("Isosceles triangle\n");
if(a==b&&b==c){
printf("Equilateral triangle");
}
}
return 0;
}