#include <iostream>
#include <cstring>
#include <algorithm>
#define rep(i, a, b) for(int i = (a); i <= (b); i++)
using namespace std;
const int N = 1e5 + 10;
struct tree
{
int s[2], p;
int v, siz;
int tag;
void init(int __v, int __p)
{
v = __v, p = __p;
siz = 1;
}
}tr[N << 2];
int root, idx;
int n, m;
void pushup(int u)
{
tr[u].siz = tr[tr[u].s[0]].siz + tr[tr[u].s[1]].siz + 1;
}
void pushdown(int u)
{
if(tr[u].tag)
{
swap(tr[u].s[1], tr[u].s[0]);
tr[tr[u].s[1]].tag ^= 1;
tr[tr[u].s[0]].tag ^= 1;
tr[u].tag = 0;
}
}
void rotate(int x)
{
int y = tr[x].p, z = tr[y].p;
int k = tr[y].s[1] == x;
tr[z].s[tr[z].s[1] == y] = x, tr[x].p = z;
tr[y].s[k] = tr[x].s[k ^ 1], tr[tr[x].s[k ^ 1]].p = y;
tr[x].s[k ^ 1] = y, tr[y].p = x;
pushup(y), pushup(x);
}
void splay(int x, int k)
{
while(tr[x].p != k)
{
int y = tr[x].p, z = tr[y].p;
if(z != k)
{
if((tr[y].s[1] == x) ^ (tr[z].s[1] == y)) rotate(x);
else rotate(y);
}
rotate(x);
}
if(!k) root = x;
}
void insert(int v)
{
int u = root, p = 0;
while(u) p = u, u = tr[u].s[v > tr[u].v];
u = ++idx;
if(p) tr[p].s[v > tr[p].v] = u;
tr[u].init(v, p);
splay(u, 0);
}
int get_k(int k)
{
int u = root;
while(true)
{
pushdown(u);
if(tr[tr[u].s[0]].siz >= k) u = tr[u].s[0];
else if(tr[tr[u].s[0]].siz + 1 == k) return u;
else k -= tr[tr[u].s[0]].siz + 1, u = tr[u].s[1];
}
return -1;
}
void output(int u)
{
pushdown(u);
if(tr[u].s[0]) output(tr[u].s[0]);
if(tr[u].v >= 1 && tr[u].v <= n) cout << tr[u].v << ' ';
if(tr[u].s[1]) output(tr[u].s[1]);
}
int main()
{
cin >> n >> m;
rep(i, 0, n + 1) insert(i);
while(m--)
{
int l, r;
cin >> l >> r;
l = get_k(l), r = get_k(r + 2);
splay(l, 0), splay(r, l);
tr[tr[r].s[0]].tag ^= 1;
int son = tr[r].s[0];
int t = get_k(n + 1), p = get_k(n + 2);
tr[r].s[0] = 0;
pushup(r), pushup(l);
splay(t, 0), splay(p, t);
tr[p].s[0] = son;
pushup(p), pushup(t);
}
output(root);
}