#include<iostream>
using namespace std;
int g[3];
int main ()
{
int a,b,c,d,i,j,e;e=0;
cin>>g[0]>>g[1]>>g[2];
for (i=2;i>=1;i--)
{
for (j=0;j<i;j++)
{
if (g[j]>g[j+1])
{
d=g[j];g[j]=g[j+1];g[j+1]=d;
}
else if (g[j]==g[j+1]) e=1;
}
}
a=g[0];b=g[1];c=g[2];
if (a+b<=c) cout<<"Not triangle"<<endl;
else
{
if(a*a+b*b==c*c) cout<<"Right triangle"<<endl;
if(a*a+b*b>c*c) cout<<"Acute triangle"<<endl;
if(a*a+b*b<c*c) cout<<"Obtuse triangle"<<endl;
if(e==1) cout<<"Isosceles triangle"<<endl;
if(a==b==c) cout<<"Equilateral triangle";
}
return 0;
}