#include<iostream>
#include<string>
#include<vector>
using namespace std;
class ElevenGame {
private:
int w, l;
vector<pair<int, int>> games;
public:
ElevenGame() : w(0), l(0) {}
void GameStart(char sym) {
if ((this->w >= 11 || this->l >= 11)&&((w-l)>1||(l-w)>1))
{
games.push_back(make_pair(this->w, this->l));
this->w = 0;
this->l = 0;
}
if (sym == 'W')
this->w++;
else if (sym == 'L')
this->l++;
}
void GameLast()
{
games.push_back(make_pair(this->w,this->l));
}
void GameResult() {
for (auto &x : this->games) {
cout << x.first << ":" << x.second << endl;
}
}
};
class TwentyFirstGame {
private:
int w, l;
vector<pair<int, int>> games;
public:
TwentyFirstGame() : w(0), l(0) {}
void GameStart(char sym) {
if ((this->w >= 21 || this->l >= 21)&&((w-l)>1||(l-w)>1))
{
games.push_back(make_pair(this->w, this->l));
this->w = 0;
this->l = 0;
}
if (sym == 'W')
this->w++;
else if (sym == 'L')
this->l++;
}
void GameLast()
{
games.push_back(make_pair(this->w,this->l));
}
void GameResult() {
for (auto &x : this->games) {
cout << x.first << ":" << x.second << endl;
}
}
};
int main() {
string s;
cin>>s;
ElevenGame game1;
TwentyFirstGame game2;
while (1)
{
for (auto x : s)
{
if(x=='E')
goto outside;
game1.GameStart(x);
game2.GameStart(x);
}
cin>>s;
}
outside:;
game1.GameLast();
game2.GameLast();
game1.GameResult();
cout<<endl;
game2.GameResult();
return 0;
}