#include<bits/stdc++.h>
using namespace std;
int x1,x2,x3,y1,y2,y3,x4,y4;
double s1,s2,s3,ss;
char kh;
double length(int x1,int y1,int x2,int y2){
return sqrt(pow((x2-x1),2)+pow((y2-y1),2));
}
double Size(int x1,int y1,int x2,int y2,int x3,int y3){
double l1,l2,l3,lp;
l1=length(x1,y1,x2,y2);
l2=length(x2,y2,x3,y3);
l3=length(x3,y3,x1,y1);
lp=(l1+l2+l3)/2;
return sqrt(lp*(lp-l1)*(lp-l2)*(lp-l3));
}
bool on_dot(int x1,int y1,int x2,int y2){
return x1==x2&&y1==y2;
}
bool on_line(int x1,int y1,int x2,int y2,int x3,int y3){
double k1,k2;
if(x2==x1||x2==x3||x1==x3){
return false;
}
k1=(y1-y2)/(x1-x2)*1.0;
k2=(y3-y2)/(x3-x2)*1.0;
return k1==k2&&!on_dot(x1,y1,x3,y3)&&!on_dot(x2,y2,x3,y3);
}
int main(){
cin>>kh>>x1>>kh>>y1>>kh;
cin>>kh>>x2>>kh>>y2>>kh;
cin>>kh>>x3>>kh>>y3>>kh;
cin>>kh>>x4>>kh>>y4>>kh;
s1=Size(x1,y1,x2,y2,x4,y4);
s2=Size(x1,y1,x3,y3,x4,y4);
s3=Size(x2,y2,x3,y3,x4,y4);
ss=Size(x1,y1,x2,y2,x3,y3);
if(on_dot(x1,y1,x4,y4)||on_dot(x2,y2,x4,y4)||on_dot(x3,y3,x4,y4)){
cout<<4<<endl;
return 0;
}
if(on_line(x1,y1,x2,y2,x3,y3)||on_line(x2,y2,x3,y3,x4,y4)||on_line(x1,y1,x3,y3,x4,y4)){
cout<<3<<endl;
return 0;
}
if(fabs(ss-s1-s2-s3)<=0.0001){
cout<<1<<endl;
return 0;
}
cout<<2<<endl;
return 0;
}