代码: dllmain.cpp:
/* Replace "dll.h" with the name of your header */
#include "dll.h"
#include <windows.h>
DLLIMPORT int ConnectToSurver(const char*ip,const char*str_send,char*receive) {
// 初始化socket dll。
WORD winsock_version = MAKEWORD(2,2);
WSADATA wsa_data;
if (WSAStartup(winsock_version, &wsa_data) != 0) {
printf("Failed to init socket!\n");
return -1;
}
SOCKET client_socket = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
if (client_socket == INVALID_SOCKET) {
printf("Failed to create server socket!\n");
return -1;
}
struct sockaddr_in server_addr;
server_addr.sin_family = AF_INET;
server_addr.sin_port = htons(PORT);
server_addr.sin_addr.S_un.S_addr = inet_addr(ip);
if (connect(client_socket, (LPSOCKADDR)&server_addr, sizeof(server_addr)) == SOCKET_ERROR) {
printf("Failed to connect server: %ld !\n", GetLastError());
return -1;
}
char recv_data[BUFFER_SIZE+1]="";
while (true) {
//char data[BUFFER_SIZE+1];
//printf("Input data: ");
// scanf("%s",data);
if (send(client_socket, str_send, strlen(str_send), 0) < 0) {
//printf("Failed to send data!\n");
break;
}
int ret = recv(client_socket, recv_data, BUFFER_SIZE, 0);
if (ret < 0) {
//printf("Failed to receive data!\n");
break;
}
recv_data[ret]=0; // correctly ends received string
//printf("Receive data from server: \"%s\"\n",recv_data);
break;
}
receive=recv_data;
closesocket(client_socket);
WSACleanup();
return -1;
}
dll.h:
#ifndef _DLL_H_
#define _DLL_H_
#if BUILDING_DLL
#define DLLIMPORT __declspec(dllexport)
#else
#define DLLIMPORT __declspec(dllimport)
#endif
#include <stdio.h>
#include <string.h>
#include <stdbool.h>
#include <winsock2.h>
#define PORT 8888
//#define SERVER_IP "192.168.0.102"
#define BUFFER_SIZE 4196
DLLIMPORT char*ConnectToSurver(const char*ip,const char*str_send);
#endif