# include <stdio.h>
int main(void)
{
int a, b, c, t;
scanf("%d %d %d", &a, &b, &c);
if(a > b)
{
t = a;
a = b;
b = t;
}
if(b > c)
{
t = b;
b = c;
c = t;
}
if(a > b)
{
t = a;
a = b;
b = t;
}
if(a + b <= c)
printf("Not triangle");
else
{
if((a*a + b*b == c*c))
{
if(a == b)
printf("Right triangle\nIsosceles triangle");
else
printf("Right triangle");
}
else if((a*a + b*b > c*c))
{
if((a == b) && (b == c))
printf("Acute triangle\nIsosceles triangle\nEquilateral triangle");
else if((b == c) && (b != a))
printf("Acute triangle\nIsosceles triangle");
else
printf("Acute triangle");
}
else
{
if((a == b) || (b == c))
printf("Obtuse triangle\nIsosceles triangle");
else
printf("Obtuse triangle");
}
}
return 0;
}