#include <bits/stdc++.h>
using namespace std;
int main() {
int a,b,c;
cin >>a>>b>>c;
int s[3]={a,b,c};
sort(s,s+3);
if(s[0]+s[1]<=s[2]) {
cout <<"Not triangle"<<endl;
}
else{
if(s[0]*s[0]+s[1]*s[1]==s[2]*s[2])
{
cout <<"Right triangle"<<endl;
}
else if(s[0]*s[0]+s[1]*s[1]>s[2]*s[2])
{
cout <<"Acute triangle"<<endl;
}
else
{
cout <<"Obtuse triangle"<<endl;
}
if(s[0]+s[1]>s[2] &&a==b&&b==c)
{
cout <<"Equilateral triangle"<<endl;
}
if((a==b||a==c)&&s[0]+s[1]>s[2])
{
cout <<"Isosceles triangle"<<endl;
}
}
return 0;
}