#include<bits/stdc++.h>
using namespace std;
int o1(int x1,int y1,int x2,int y2){
if(x1==x2||y1==y2){
cout<<"Yes";
return 1;
}
cout<<"No";
return 0;
}
int o2(int x1,int y1,int x2,int y2){
if((x1==x2&&(y1-1!=y2||y1+1!=y2))||(y1==y2&&(x1-1!=x2&&x1+1!=x2))){
cout<<"Yes";
return 1;
}
cout<<"No";
return 0;
}
int o3(int x1,int y1,int x2,int y2){
if((x1+2==x2&&y1+1==y2)||(x1+2==x2&&y1-1==y2)||(x1-2==x2&&y1+1==y2)||(x1-2==x2&&y1-1==y2)||(x1+1==x2&&y1+2==y2)||(x1+1==x2&&y1-2==y2)||(x1-1==x2&&y1+2==y2)||(x1-1==x2&&y1-2==y2)){
cout<<"Yes";
return 1;
}
cout<<"No";
return 0;
}
int o4(int x1,int y1,int x2,int y2){
if((x1+2==x2&&y1+2==y2)||(x1-2==x2&&y1+2==y2)||(x1+2==x2&&y1-2==y2)||(x1-2==x2&&y1-2==y2)){
cout<<"Yes";
return 1;
}
cout<<"No";
return 0;
}
int main(){
int p,a,b,c,d;
cin>>p>>a>>b>>c>>d;
switch(p){
case 1:o1(a,b,c,d);break;
case 2:o2(a,b,c,d);break;
case 3:o3(a,b,c,d);break;
case 4:o4(a,b,c,d);break;
}
return 0;
}