#include <bits/stdc++.h>
using namespace std;
int main()
{
int a,b,c;
cin>>a>>b>>c;
if(a+b<=c||a+c<=b||b+c<=a)
{
cout<<"Not triangle";
return 0;
}
else
{
if(a*a+b*b==c*c||a*a+c*c==b*b||b*b+c*c==a*a)
cout<<"Right triangle"<<endl;
else
if(a*a+b*b>c*c||a*a+c*c>b*b||b*b+c*c>a*a)
cout<<"Acute triangle"<<endl;
else
if(a*a+b*b<c*c||a*a+c*c<b*b||b*b+c*c<a*a)
cout<<"Obtuse triangle"<<endl;
if(a==b&&a==c||b==c&&b==a||c==a&&c==b)
cout<<"Isosceles triangle"<<endl;
if(a==b&&a==c&&b==c)
cout<<"Equilateral triangle"<<endl;
}
return 0;
}
66分(还挺吉利)