#include <bits/stdc++.h>
using namespace std;
int a,b,c,d=0;
int main(){
cin>>a>>b>>c;
if(a>b){
d=a;
a=b;
if(c>a&&c<b){
b=c;
c=d;
}
else if(c<a){
b=a;
a=c;
c=d;
}
}
else if(a<b){
if(c>a&&c<b){
d=b;
b=c;
c=d;
}
else if(c<a){
d=b;
b=a;
a=c;
c=d;
}
}
if(a+b<=c) cout<<"Not triangle";
else{
if(a*a+b*b==c*c) cout<<"Right triangle";
if(a*a+b*b>c*c) cout<<"Acute triangle";
if(a*a+b*b<c*c) cout<<"Obtuse triangle";
if(a==b||b==c||c==a) cout<<endl<<"Isosceles triangle";
if(a==b&&a==c) cout<<endl<<"Equilateral triangle";
}
return 0;