#include<bits/stdc++.h>
using namespace std;
struct edge
{
int to,dis,next;
};
edge e[2000010*2];
int head[2600],dis[2600],cnt;
bool vis[2600];
int n,m;
void add_edge(int u,int v,int w)
{
++cnt;
e[cnt].dis=w;
e[cnt].to=v;
e[cnt].next=head[u];
head[u]=cnt;
}
struct node
{
int dis;
int pos;
bool operator <(const node &x)const
{
x.dis<dis;
}
};
priority_queue<node>q;
void dij()
{
dis[1]=0;
q.push((node){0,1});
while(!q.empty())
{
node tmp=q.top();
q.pop();
int x=tmp.pos;
if(vis[x]) continue;
vis[x]=1;
for(int i=head[x];i;i=e[i].next)
{
int y=e[i].to;
if(dis[y]>dis[x]+e[i].dis)
{
dis[y]=dis[x]+e[i].dis;
if(!vis[y])
{
q.push((node){dis[y],y});
}
}
}
}
}
int main()
{
scanf("%d%d",&n,&m);
for(int i=1;i<=n;i++) dis[i]=1e9;
for(int i=1;i<=m;i++)
{
int u,v,w;
scanf("%d%d%d",&u,&v,&w);
add_edge(u,v,w);
add_edge(v,u,w);
}
dij();
printf("%d",dis[n]);
return 0;
}