RT
#include <bits/stdc++.h>
using namespace std;
int n,m,sum,x,y,z;
int main()
{
scanf ("%d %d %d", &x, &y, &z);
int a[4]={0,x,y,z};
sort (a,a+5);
if (a[1]+a[2]<=a[3])
{
printf ("Not triangle\n");
return 0;
}
if (a[1]*a[1]+a[2]*a[2]==a[3]*a[3])
{
printf ("Right triangle\n");
}
else if (a[1]*a[1]+a[2]*a[2]>a[3]*a[3])
{
printf ("Acute triangle\n");
}
else if (a[1]*a[1]+a[2]*a[2]<a[3]*a[3])
{
printf ("Obtuse triangle\n");
}
if (x==y&&y==z&&x==z)
{
printf ("Isosceles triangle\n");
}
if (x==y&&y==z)
{
printf ("Equilateral triangle\n");
}
return 0;
}