#include<iostream>
using namespace std;
char map[10][10];
int main()
{
void move(int* x, int* y,int* direction);
long long t = 0;
int fx, fy, cx, cy, directionf = 0, directionc = 0;
int* fxd = &fx, * fyd = &fy, * cxd = &cx, * cyd = &cy;
int* directionfd = &directionf, * directioncd = &directionc;
for (int i = 0;i < 10;i++)
for (int j = 0;j < 10;j++)
cin >> map[i][j];
for (int i = 0;i < 10;i++)
for (int j = 0;j < 10;j++)
{
if (map[i][j] == 'F')
{
fx = j;
fy = i;
}
if (map[i][j] == 'C')
{
cx = j;
cy = i;
}
}
for (long long i = 0;i < 10000000000;i++)
{
if (fx == cx && fy == cy)
{
t = i;
break;
}
move(fxd, fyd,directionfd);
move(cxd, cyd,directioncd);
}
cout << t << endl;
return 0;
}
void move(int* x, int* y, int* direction)
{
switch (*direction)
{
case 0:if (map[*y - 1][*x] == '*' || *y - 1 < 0)
*direction = 1;
else (*y)--;break;
case 1:if (map[*y][*x + 1] == '*' || *x + 1 > 9)
*direction = 2;
else (*x)++;break;
case 2:if (map[*y + 1][*x] == '*' || *y + 1 > 9)
*direction = 3;
else (*y)++;break;
case 3:if (map[*y][*x - 1] == '*' || *x - 1 < 0)
*direction = 0;
else (*x)--;break;
}
}