愿意和各位大佬细细分析如何卡过这精度。
#include<iostream>
#include<cstdio>
#include<cstring>
#include<cmath>
#include<limits.h>
#define IL inline
#define re register
#define LL long long
#define ULL unsigned long long
#ifdef TH
#define debug printf("Now is %d\n",__LINE__);
#else
#define debug
#endif
using namespace std;
const long double G = 6.67408e-11;
const long double dt = 1e-2;
int n;
long double T;
struct vector
{
long double x,y,z;
vector(long double xx=0,long double yy=0,long double zz=0)
{
x=xx,y=yy,z=zz;
}
void clear()
{
x=y=z=0;
}
void in()
{
cin>>x>>y>>z;
}
void out()
{
printf("%.12Lf %.12Lf %.12Lf",x,y,z);
}
vector operator+(const vector& b)const
{
return vector(x+b.x,y+b.y,z+b.z);
}
vector operator+=(const vector& b)
{
x+=b.x;
y+=b.y;
z+=b.z;
return *this;
}
vector operator*(const long double& b)
{
return vector(x*b,y*b,z*b);
}
vector operator*=(const long double& b)
{
x*=b;
y*=b;
z*=b;
return *this;
}
vector operator/(const long double& b)const
{
return vector(x/b,y/b,z/b);
}
}F[100];
struct Star
{
vector pos,v;
long double m;
IL void in()
{
pos.in();
cin>>m;
v.in();
}
IL void out()
{
pos.out();
}
}star[100];
int main()
{
cin>>n>>T;
for(int i=1;i<=n;i++) star[i].in();
long double f,r;
for(;T>0;T-=dt)
{
for(int i=1;i<=n;i++) F[i].clear();
for(int i=1;i<=n;i++)
{
for(int j=1;j<=n;j++)
{
if(i==j) continue;
r=(star[i].pos.x-star[j].pos.x)*(star[i].pos.x-star[j].pos.x)+(star[i].pos.y-star[j].pos.y)*(star[i].pos.y-star[j].pos.y)+(star[i].pos.z-star[j].pos.z)*(star[i].pos.z-star[j].pos.z);
f=G*star[i].m*star[j].m/r;
F[i]+=vector(f*(star[j].pos.x-star[i].pos.x)/sqrt(r),f*(star[j].pos.y-star[i].pos.y)/sqrt(r),f*(star[j].pos.z-star[i].pos.z)/sqrt(r));
}
}
for(int i=1;i<=n;i++)
{
star[i].v+=F[i]*dt/star[i].m;
star[i].pos+=(star[i].v+F[i]*dt/star[i].m*0.5)*dt;
}
}
for(int i=1;i<=n;i++)
{
star[i].out();
cout<<endl;
}
return 0;
}