#include<bits/stdc++.h>
using namespace std;
int main() {
int a, b, c;
cin >> a >> b >> c;
if (a > b)
swap(a, b);
if (a > c)
swap(a, c);
if (b > c)
swap(b, c);
if ((a + b <= c)||(a+c<=b)||(b+c<=a)) {
cout << "Not triangle" << endl;
return 0;
}
else if((a + b>c)&&(a+c>b)&&(b+c>a)){
if ((a * a + b * b == c * c))
cout << "Right triangle" << endl;
if ((a * a + b * b > c * c))
cout << "Acute triangle" << endl;
if ((a * a + b * b < c * c))
cout << "Obtuse triangle" << endl;
if ((a == b )|| (a == c) || (b == c))
cout << "Isosceles triangle" << endl;
if ((a == b) && (b == c))
cout << "Equilateral triangle" << endl;
}
return 0;
}